Some time ago, I had the great privilege of working on a fabulous game I love called Hoard. Designer Tyler Sigman was wonderful to work with, and welcomed me to do extensive sound design and create an original score. Juno-nominated artist Kearley created this most excellent remix of one of my compositions from the game, and we are presenting it for download it here:
Hi all! It’s been a fairly long absence from sharing any new posts on this blog, it’s true. For one, I am never sure what to say that has any value. On Twitter, a 140 character medium, I have a bit more luck as many small observations can be made in one line. But writing something worthy of a few more characters seems like a daunting task sometimes!
In any case I felt like an update was well overdue. The reason I haven’t been very active online is that I am investing a gargantuan amount of time getting educated! Whoa…
Yes, I am in school and I’ve been taking eight courses at a time which is no small load. It’s been a huge privilege and I’d even say it’s been transformative… but it’s not left time for many other peripheral pursuits. For this reason I haven’t done many other things I wish I could have done for the sake of focusing on my classes.
Why does a musician who is already making music go back to school? The answer to that question is probably worthy of a whole post on its own, so maybe I can tackle that later. In any case, suffice it to say that I’m gaining a lot by doing this or I wouldn’t do it! 😉
Currently, I’m in final exams. I have seven in total to complete and just one down so far. Next week is “skills” week where we basically have to perform one on one agility tests involving playing musical motifs, pieces and various other skills tasks. It’s the most terrifying week of the term, when even the most stoic calm-as-a-cucumber players can get frayed to the core. For me, this time around it’s especially exciting because of some things going on family-wise which are also fairly stressful in and of themselves. Good practice for staying present, but I wish the universe hadn’t sent me this particular challenge at this particular time!
For those who haven’t tried it yet, I highly recommend the videogame Hoard! Available for PS3 and Steam for both Mac and PC, Big Sandwich Games has just released an expansion for it cleverly titled “Dyanmite Roll” on the Steam platform.
I actually did the score and sound design for this fantastic game. Working with Tyler Sigman was a pleasure and I had fun extensively play-testing this title. I think the thing that impresses me the most, besides the awesome gameplay, is that I never actually got bored of it. I would venture to say 99% of people I know working games will eventually loathe the title they are working on by the end (at least a little) due to sheer repetition. This one never managed to wear thin for me, not ever, and continues to be one of my favourite games to this day. 🙂
So if you’re cruising for a fun, quick, addictive game that also works well in groups — be sure to check it out!
Hey fellow game nerds. If you are headed to uber-geek fest PAX, be sure to check out the videogame Hoard from Big Sandwich Games at booth #3012 . Slated for a Fall 2010 release on the Playstation Network, this is a minis/fig inspired tile-style game where you fly around as a little dragon and burn the crap out of things to collect a massive hoard of gold. It’s ridiculously fun! I would know, having played it copiously while composing the score and doing all the sound design. Hope you guys enjoy it as much as I had fun working on it!
Here’s a sneak preview, since the first trailer was just released in honour of PAX: